Lunes 22 de Marzo de 2010
42.256 centros de formación
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836.096 cursos
Ceticsa, Consultoría y Formación-Centro Of. Microsoft (CPLS)
CETICSA Consultoría y Formación, S.A. , se presenta como centro CTEC en el 2001
tras 10 años de experiencia en servicios de formación de alto nivel para empresas tecnológicas colaboradoras del Grupo ITC a la cual puede considerarse una de las primeras empresas españolas especializadas en proyectos de integración de sistemas, redes y comunicaciones en el ámbito Corporativo y de ...
Cursos de la misma temática (Atención al cliente garantizada | Titulación / Certificación | Prácticas)
Temario del curso
Introduction
Describe the key features of Java technology
Write, compile, and run a simple Java technology application
Describe the function of the Java Virtual Machine (JVM)
Define garbage collection
Fundamentals of Object-Oriented Programming OOP
Define modeling concepts: abstraction, encapsulation, and packages
Discuss why you can reuse Java technology application code
Define class, member, attribute, method, constructor, and package
Use the access modifiers private and public as appropriate for the guidelines of encapsulation
Invoke a method on a particular object
Use the Java technology application programming interface
(API) online documentation
Identifiers, Keywords, and Types
Use comments in a source program
Distinguish between valid and invalid identifiers
Recognize Java technology keywords
List the eight primitive types
Define literal values for numeric and textual types
Define the terms primitive variable and reference variable
Declare variables of class type
Construct an object using new
Describe default initialization
Describe the significance of a reference variable
State the consequence of assigning variables of class type
Expressions and Flow Control
Distinguish between instance and local variables
Describe how to initialize instance variables
Identify and correct a Possible reference before assignment compiler error
Recognize, describe, and use Java software operators
Distinguish between legal and illegal assignments of primitive types
Identify Boolean expressions and their requirements in control constructs
Recognize assignment compatibility and required casts in fundamental types
Use if, switch, for, while, and do constructions and the labeled forms of break and continue as flow control structures in a program
Arrays
Declare and create arrays of primitive, class, or array types
Explain why elements of an array are initialized
Explain how to initialize the elements of an array
Determine the number of elements in an array
Create a multidimensional array
Write code to copy array values from one array to another
Class Design
Define inheritance, polymorphism, overloading, overriding, and virtual method invocation
Use the access modifiers protected and the default (packagefriendly)
Describe the concepts of constructor and method overloading
Describe the complete object construction and initialization operation
Create static variables, methods, and initializers
Create final classes, methods, and variables
Create and use enumerated types
Use the static import statement
Create abstract classes and methods
Create and use an interface
Exceptions and Assertions
Define exceptions
Use try, catch, and finally statements
Describe exception categories
Identify common exceptions
Develop programs to handle your own exceptions
Use assertions
Distinguish appropriate and inappropriate uses of assertions
Enable assertions at runtime
Building Java GUIs and GUI Event Handling
Describe the Abstract Windowing Toolkit (AWT) package and its components
Define the terms containers, components, and layout managers, and describe how they work together to build a GUI
Use layout managers
Use the FlowLayout, BorderLayout, and GridLayout managers to achieve a desired dynamic layout
Add components to a container
Use the Frame and Panel containers appropriately
Describe how complex layouts with nested containers work
Define events and event handling
Write code to handle events that occur in a GUI
Describe the concept of adapter classes, including how and when to use them
Determine the user action that originated the event from the event object details
Identify the appropriate listener interface for a variety of event types
Create the appropriate event handler methods for a variety of event types
Understand the use of inner classes and anonymous classes in event handling
GUI-Based Applications
Identify the key AWT components and the events that they trigger
Describe how to construct a menu bar, menu, and menu items in a Java GUI
Understand how to change the color and font of a component
Use JTable and JTabbedPane classes in your application to build a sophisticated GUI
Threads
Define a thread
Create separate threads in a Java technology program, controlling the code and data that are used by that thread
Control the execution of a thread and write platform independent code with threads
Describe the difficulties that might arise when multiple threads share data
Use wait and notify to communicate between threads
Use synchronized to protect data from corruption
Advanced I/O Streams
Describe the main features of the java.io package
Construct node and processing streams, and use them appropriately
Distinguish readers and writers from streams, and select appropriately between them
Model View Controller Design Pattern
Explain design patterns
Explain the Model View Controller (MVC) design pattern
Analyze how the MVC design pattern can be used in applications
Apply the MVC design pattern
Introduction to Java Database Connectivity API
Describe the JDBC API
Explain how using the abstraction layer provided by the
JDBC API can make a database front end portable across platforms
Describe the five major tasks involved with the JDBC programmer's interface
State the requirements of a JDBC driver and its relationship to the JDBC driver manager
Describe the data access objects (DAO) pattern and its applicability to a given scenario
Multiple-Tier Design
Explain how you can use the Java technology package java.net to implement networking applications
Demonstrate how to use the Command design pattern
Apply the Strategy design pattern to create reusable code
Use the new Java concurrency APIs to create a multithreaded server
Examine a thread pool
Identify integrity problems in multithreaded servers
Remote Objects
Create remote objects
Use Java RMI to create a multitier application
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